How to play Paper War

Illustrated how-to

Step 1 Break the enemy castle first to win
Your soldiers walk down the road and hit the enemy castle — break it to win! If enemy soldiers break your castle, you lose

Step 2 Tap the roulette when you have tickets
Tickets fill up one by one over time (up to 5) — you need a ticket to spin the roulette

Step 3 Tap the roulette to spin
One ticket per tap — tap again while it spins to add reels, and matching soldiers in a line get stronger

Step 4 Pick a lane
Tap a flag to send soldiers down that lane — they only fight enemies in their own lane, so choose where to block or break through

Step 5 Play the matchups
Shield > Charge > Ranged > Shield · ▲ means an advantage, ▼ a disadvantage

Step 6 Fill the stars to advance
When the star gauge is full, tap the cap in the roulette's center to advance an era
Full rules
- Roulette tickets pile up beside the roulette over time (up to 5). Each tap on the roulette in the lower part of the screen spends one ticket.
- Tap again while it spins and the roulette turns into a row of sideways reels — each tap adds one (up to 5). 2 seconds after your last tap the reels stop, and the soldier in the middle slot of each reel folds out and marches down the road.
- When the same soldier lines up across, down or diagonally three or more times in the reels' top, middle and bottom slots, you complete a line! Grades go up or extra soldiers come out. Grades show as colors (white · green · blue · purple · gold).
- Soldiers march along two lanes. Tap a flag at the end of a lane to pick the lane your soldiers go down (tap the same flag again to alternate). Soldiers only fight enemies in their own lane; a soldier in a lane with no enemy keeps walking and hits the camp (a Commander blocks both lanes).
- Spend tickets on upgrades that last only for this stage: Luck (higher grades come up more — 5 tickets each, as many times as you like) and Favorite (the slot you pick gets wider on the roulette — 1 · 2 · 3 tickets, up to 3 levels). For Favorite, tap the pin button then a slot, or long-press a slot.
- Soldiers follow Shield > Charge > Ranged > Shield. ▲ shows an advantage, ▼ a disadvantage. Tap the book button at the top right to open a codex of every soldier's abilities and matchups.
- From stage 4, an outpost sits in the middle of the road. When only one side's soldiers stay in it for 3 seconds, that side captures it and its soldiers march out from there (an outpost on your side also makes tickets pile up 10% faster).
- Wreck the enemy camp (3 blocks) first to win. A stage starts at 125 seconds and later ones run longer. In the last 10 seconds camps take double damage; when time runs out, Overtime begins, the multiplier climbs to triple, quadruple … every 10 seconds and both camps burn down.
- When the star gauge is full, tap the cap in the roulette's center to advance an era.
- Each stage brings twists like Commanders, fog, gusts and lightning. From stage 121 the extreme Endless Challenge begins.
- ★1 for winning, ★2 for keeping all your camp blocks, ★3 for a fast win (on Commander stages, defeat the Commander).
FAQ
- Is Paper War free to play?
- Yes. You can play for free in your web browser with no install. When you win, data (MB) is added to your wallet.
- Can I play Paper War on my phone?
- Yes. You can play in the web browser on a phone, tablet or PC.
- Does Paper War have a time limit?
- Yes, each round has a time limit.
- How long does a round of Paper War take?
- About About 2 min on average.


